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How To Use

Step 1:  Select the Basketball App icon on your ipad.

Options:

A: Start a new match - see below.
B: View stored matches - select this to view stored data on previous matches. When veiwing stats, tap player names or ALL to reveal more detail.
C: How to Use - select this option for insructions on how to use.

A:  Start a new match

Options:
A: This app has not been run on this ipad before.
B: This app has been used on this ipad before.

A: First time use

1: Enter a team name. Your team is Team A.  Tap ‘Team A’ Enter team name and tap ‘Done’. You can choose to leave the team name as ‘Team A’

2: Set permitted number of Team Fouls. Tap & hold in the green square next to Foul. Use the scroll, down the bottom of the screen to set the limit. When a team reaches this limit, each successive foul by this team will result in two foul shots being awarded to the opposition.

3: Enter the player names & numbers. Enter players in numerical order. Tap & hold in the 1st player line.  This will bring up the data entry window at the bottom of the screen. Tap in the number square to change the number. Tap in the ‘Name” field to enter the player’s name.  If you don’t want to record names, just numbers, tap ‘Number Only’ after entering the number.

4:  Set the number of personal fouls. Tap and hold the green square at the end of a player’s. Use the scroll at the bottom of the screen to set the individual foul limit. When a player reaches this limit, you will be reminded that they should be removed from the game.

5: Team B. Tap to enter a name for Team B. Tap + to enter a name.

6: Team B players. Tap & hold to enter player numbers & or names.

7: Set game clock. Use the Up Down arrows below the clock to adjust the time for each qtr or half.

8: Set the game clock rules. To assist the user, the program automates so of the clock stoppages. The default setting will automatically stop the clock on fouls and time outs. To have the clock run continuously, except for Time Outs, tap the C below the clock. To have the clock stop on both fouls and pints scored, tap the A below the clock. Note some matches start on the default setting, and then in the last stages of the match switch to stoppage on fouls AND points. The user can tap A at any time to switch to this mode.

9: Score Only or Stats & Score. Select what type of information you wish to record from the match. If you are only interested in keeping score, then tap the double ended arrow at the bottom of the screen. If you want to keep score then remain on the default screen, or tap the double ended arrow to return to the stat & score screen.

10: Select the players to take the field. The starting 5 from each team. To place a player on the court tap their name. The line will change colour to dark blue to indicate they are on the field.  Usually 5 players take the court from both teams. However, this app will permit short sided games down to 2 on 2. If you only want to record information for your team, make your team Team A, and choose to ignore Team B when the pop up appears at the start of the match (when you tap the game clock to start the count down).

11: Once the starting players are selected, the Game Clock will flash. This indicates the app is ready to start. At tip off tap the game clock. It will turn green and countdown.

12:  The clock will stop automatically (not if Continuous mode is selected) on tapping a FOUL action from the action box. The action box is the main central grouping of actions. You can also stop the clock manually if needed by tapping the clock when it is green. You do this if the clock stops when the ball goes out of bounds, or there is an injury.

13: Actions

Two Made: tap this when a player scores a two point basket.
Three Made: tap this when a player scores a three point basket.
Two Miss: tap this when a player misses an attempt at a two point basket. As a rule, you don’t tap two miss if the player was fouled when taking the shot.
Three Miss: tap this when the player misses an attempt at a three point basket.
Foul: tap this when a player is fouled in normal play (not taking a shot).
Foul 1: tap this when the player makes a basket, but is fouled in the process of shooting and the ref awards one foul shot from the free throw line.
Foul 2: tap this when the player is foul while making an attempt a two point basket, but misses. The ref awards two free foul throws.
Foul 3: tap this when the player is foul while making an attempt a three point basket, but misses. The ref awards three free foul throws.
Rebound: tap this when you wish to record that a player made a rebound.
Assist: tap this when you wish to record that a player made an assist. An assist is made when the assisting player’s pass resulted in the assisted player scoring a basket in the very next play.
Steal: tap this when you wish to record that a player’s steal.
Turn Over: tap this when you wish to record a player’s loss of the ball to the opposition.
Tech Foul: tap this when a player, or an official is tech fouled by the ref.

14: After tapping an action, you then need to assign it to a player. This is signified by the team list(s) flashing. Tap the player associated with the action just tapped.

15: Foul 1/Foul 2/Foul 3: Tap the foul 1,2 or 3. Tap the player who caused the foul. Tap Done. (Note either Done button will work all the time).
Foul 1: tap how many points were scored by the player who was fouled. Tap the player who made the points. The Free throw screen will swing into view. Tap if the player made or missed the basket. Tap the player who made or missed the basket.
Foul 2/3: tap Foul 2. Tap the player who caused the foul. Tap Done. Tap One Made/One Miss for the first of the 2/3 free shots. Tap the player that made/missed the free shot.

16: Time Outs. To record a time out, tap the green time out count below the team that called the time out.

17: The Rebound, Assist, Steal & Turn Over buttons do not require the Done button to be tapped to end the entry. The other buttons do.

18: Game clock must be started when the ball is brought into play after fouls, time outs, (baskets in ALL mode), or when the clock is stopped manually. No further actions can be made when the clock is stopped. Only subs can be made. To start the clock just tap it. Adjustments to the app’s game clock can be made to match the actual game clock by using the up & down arrows below the clock., but only when it is stopped.

19: Points scored. When a basket is made or missed the user can enter the location from where the shot was taken from. After tapping on the player who took the shot. The half court graphic at the bottom of the screen will flash. Tap the location where the shot was taken from, then tap Done. This step can be skipped by tapping Done.

 

Period End: When the clock reaches zero, and all the last action has been entered, Tap period end at the bottom of the screen. Select if you want to reset team fouls. Select if you want to reset Time Outs.

Substitutions:
Unless Continuous mode has been selected, substitutions can only be done when the clock is stopped. Tap on a player to remove them from court, and tap on another player to place them on court. Dark blue = on court. When a player takes the court, a black dot appears next to their name to indicate they took the court during that half.

If the clock is in continuous mode, tap the SUB button below the team you want to sub, and tap the player(s) to remove, and tap the player(s) to be put into play.

Crashes: If a crash occurs, the game data will have been saved up to the crash. Reopen the app, and select to restart the match.

 

 

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